Escape the cave... or suffer a brutal death!

This is a small prototype game intended to demonstrate my current Unity skills. After completing GameDev.tv's Tilevania project taught in section five of their course "Complete C# Unity Game Developer 2D," I added to the game to cement my knowledge.

Some of the additions I made include the ability to jump while on ladders, particle systems, animations, levels, sound effects, and more. I  learned about important concepts such as if statements with counters, accumulators, and control variables, object oriented design patterns,  scene references, intricacies of the audio and particle systems, and creating animations. 

Although many of my implementations were far from perfect, I will continue to improve my coding and devleopment skills throughout the course by stopping after each section to add onto the games.

Please give your feedback. Thank you!

Comments

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Very good, short but fun. good polish and juice!!! I love the splatter death :)

(1 edit)

Hello Nuke,

I'm glad you enjoyed the game. I checked out some of your projects and they all look great as well. I'd like to focus on game feel and "fun factor" in my future games.

Thanks for playing!

Thanks, I hope to publish some other games in the future, I have many experiments and incomplete demos. I also hope to see more of your work!! Happy life!